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I haven't used version Make 2016, and the 3dradexporter is no longer a plugin on the sketchup site.extensions.sketchup.com...But I did see this Exporter: LIPID OBJ Exporter for SketchUp, from here you can then convert it to .X format with this free converter online:greentoken.de...Alternatively: just go to the 3dwarehouse site: 3dwarehouse.sketchup.com...and download it as Collada file and then convert it in de Online Converter.Personally I would not use Sketchup models, most are very low and simple 3d models and try to find models on sites like TurboSquid.comturbosquid.com... Many models for free and most you may use in your video to share, but not the model it self.Good luck, and try to enjoy the experience of trail and error because the finished result can be very satisfactory when everything falls into place.
I'm also a Blufftitler rookie that wanted to use 3D models with SketchUp and 3D Rad. I ran into the missing X-Files, but you might not have to call Mulder and Scully just yet.I downloaded and installed SketchUp 2016 v16.1.1449 64bit and 3D Rad onto my 8.1 Graphics PC. I went through my first test of converting a model from the warehouse and saved it to my desktop. Program said it completed, but no file to be found. I tried a second time with a different model and selected a different folder in a public file. Again it said it completed, but no X-File.While I first considered Alien abduction, I also recalled that the window that opened after 3D Rad analyzed the model defaulted to the Documents folder, so I took a look there. Sure enough, both the X-Files were there, and next to each was an .skp SketchUp Model File with the same name. I then copied that model X-File to my Windows 10 Video Editor PC where I have Blufftitler. The model imported into the program without any problem.So you might want to check your documents folder, or go back to SketchUp and find the default folder in your popup window, and check there. Or just do a search on your drive for the file, because the truth is the X-Files are out there... somewhere.
Working with 3ds Max and looking for a way to save your time uploading models to 3D modelling marketplaces CGTrader is introducing a solution for 3ds Max designers which will significantly decrease the time you are spending on preparing and publishing models on our platform.Together with Raylight Studios CGTrader created 3ds Max plugin that allows exporting 3D models or full scenes straight from the software interface. It not only allows you to upload files but also renders images and converts your 3ds Max file to different formats.InstallationInstalling CGTrader Exporter is really simple. What you need to do is to download the plugin byand launching the setup file on your computer. Once the plugin is installed you already have it on your 3ds Max - we suggest to create a shortcut for the plugin (Customize Customize User Interface Toolbars) so you can easily turn it on when the model is ready for upload.How it WorksUsing CGTrader Exporter is really easy.
Blender is a 3D model-making software. It is extremely complicated and is NOT for the casual MMD beginner. You almost need a computer-science degree to understand how to work with it. If you download Blender, search online for the MANY tutorials about using Blender.Please DO NOT ask LearnMMD for help with Blender; Blender is outside the focus of our work, here, on LearnMMD.
If you download Blender, you will also want the latest version of the MMD TOOLS for Blender. Follow that link, Get MMD Tools, and read the info on that page. Again, LearnMMD offers no instruction for Blender and MMD Tools for Blender except as may be noted in our own model-making tutorials. If you download MMD Tools for Blender, please see its homepage for info, and do your research on Google and Deviant Art.
hi, i have a problem to open MMD , when ever i open it it says error and its side by side configuration isincorrect but i download microsoft visual c++ 2008, 2006, 2014,20