[S3E30] Game Boys
The Karate Kid knows where it's at!Stern Flight 2000Bonus: there is a chexx bubble hockey game and arcades as well. Check out that face he is making in the freeze frame! Lol!![quoted image]
[S3E30] Game Boys
Download File: https://www.google.com/url?q=https%3A%2F%2Fmiimms.com%2F2uiHnj&sa=D&sntz=1&usg=AOvVaw2VWpHDLZuuxj81OtPu3CNJ
The show was based on Braly's childhood trips to Bangkok, Thailand.[18] The series' tone was inspired by films by Aardman Animations and Studio Ghibli,[18][10] while its storytelling format was inspired by Gravity Falls and Steven Universe.[19] Braly was also inspired by video games such as The Legend of Zelda and Chrono Trigger when creating the series.[20] Other inspirations for the series include shows Braly watched in his childhood, such as Batman: The Animated Series and Disney's Gargoyles; he precisely cited Gargoyles as an inspiration for the series' story arc.[21] According to Braly, one of the reasons he created the series was because he wanted a show whose lead character had a similar arc to Gravity Falls character Pacifica Northwest, as he felt that "to have this character change so drastically was so rewarding, and that's why [he] knew [he] wanted [his] own show to have some of that element as well".[18] The character of Sprig went through several changes through development, with the developers constantly giving him different ages, before choosing to make the character a younger brother-like figure for Anne.[22] Similarly, Anne, Sasha, and Marcy were originally fifteen-years-old because they wanted the series to have a high school-like feel, but were aged down in order to appeal to the series' target demographic; due to this, the trio often realizes actions more akin to high school students, such as driving and having part-time jobs.[23]
James Turner, a British illustrator most well known for his work on the Pokémon series of games (having created several Pokémon designs and worked as the art director for Pokémon Sword and Shield), provided artwork during the initial stages of the project.[37] The series' visuals were inspired by Jim Henson's 1982 film The Dark Crystal and the 1977 animated adaptation of The Hobbit.[18] The series' environments were also inspired by natural settings.[33] According to Braly, storyboarding for an episode begins after its script is finished.[36] Braly said that the different character designs for Anne and Marcy, in spite of both characters having Asian backgrounds, were because the producers "never wanted to be trapped into a character design just because of what people might think an Asian person 'should' look like in a cartoon", as the characters "are representations of folks, not caricatures".[15]
Rugrats has an ever present contrast between the whimsical adventures of the babies and the incredibly mundane lives of the grown-ups: paying taxes, grocery shopping, and playing flavorless board games.
Tohru also brings along his mother, who is constantly at odds with Uncle. Uncle is actually prepared to swim back to shore rather than spend the trip with Mama Tohru. . . until she mentions mah-jongg. Rivalry sparks and the two elders spend the cruise trying to outdo each other in a variety of games.
Adventure Time revisits Card Wars after Jake has become a father. Spending time with his daughter Charlie, he begs her to play doubles Card Wars with him at an upcoming tournament. She prefers Tarot cards, but, after Jake begs, she agrees to play one game in exchange for one of his bones.
Charlie plays a single game, and then leaves. No amount of bones will entice her to stay, and Jake attempts to continue the tournament alone. Without the influence of his daughter, he quickly succumbs to the impulse to win at all costs (including at the cost of his dignity).
Later on, Bandit tells Bingo that it is time to go home, to which Bingo brings Turtleboy with her. Bandit stops her, however, saying that "It's not the done thing", as Turtleboys owner might be looking for him. Bingo agrees and leaves Turtleboy on the swing, stating she will return the next day. The two heelers then leave for home.
The three then play in the park, including the basketball court and on the spinner, though the time comes that the Heelers must go. Bingo asks her father if she can take Turtleboy home, and her father responds "Well, I did say you could, but, do you still want to?" Bingo then reflects for a moment, and decides to leave Turtleboy on the swing set as she and her father leave. Bingo mentions to her father that she hopes that Turtleboys owner comes back soon, as she doesn't want him to be lonely. As they leave, Dougie and his mother arrive, and Dougie is very happy to find the turtle again. 041b061a72